This assignment is split up into 3 parts.
1. A character sculpt in Zbrush which adheres to your own concept
2. A portfolio of life drawing to compliment your 3D work
3. Then a fully textured sculpt within Zbrush.
This page will contain all the concept work I produce and the progress pictures of the Z-Brush Sculpt.
Our character has to fit the theme ’3D fighting game’ it has to also be bipedal and include 4 accessories, which can include clothing or weapons. I’ve decided to follow a similar style to that which is used in Soul Caliber games, as the characters feature pieces of armor and wield weapons all of which add alot of personality.












