3D Low Poly Character Assignment.

Assignment 1 = 2500 triangle count within we must create an original character in 3DS Max to be exported to UDK. A Level of Detail Model was also required with a count of 1700 tri’s.

In retrospect the I think the model looks alittle crude, but it still earnt me a ’1st’ for that particular assignment, which I was incredibly happy with. I attained some decent feedback which highlighted some things for me to work on in the future.