***1st Year pages were created retrospectively, thus some of the work has been retained for marking and or deleted, apologies if some pages look incomplete***
This year consisted of the following Modules:
Games Art 1 – the basics of 3DS Max which includes primitive model construction and keyframe animation.
Games Design 1 – A huge module consisting of both solo and group based work spanning subjects such as ‘Mechanics’ and ‘Usability’.
Traditional Drawing for Games – A recap on traditional drawing techniques which also included several moneth of life drawing lessons.
Art for Handheld Games – A module which was split into low poly modelling and 2D art for mobile devices.
Art History for Games – A look back into the history of art within the game industry, this module also included a group assignment.